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The AirPods Max, Apple’s premium $549 noise-canceling headphones unveiled on December 8, 2023, can now be pre-ordered ahead of retail availability which starts next Tuesday, December 15. To help our readers reach an informed purchasing decision, the iDB team has created a compilation of the various tidbits regarding the latest over-ear headphones from Apple.

AirPods Max tidbits

Key features

The AirPods Max support adaptive EQ, active noise cancellation with Transparency mode, spatial audio, a custom acoustic design, audio sharing, automatic device switching, Siri capabilities and more. For those wondering about adaptive EQ, it’s a new Apple feature that adjusts the sound to the fit and seal of the ear cushions by measuring the sound signal delivered to a user and then adjusting the low and mid-frequencies appropriately, in real-time.

Bluetooth capabilities

Water resistance

Apple has not made any claims about water resistance.

Find My compatibility

The AirPods Max don’t work with the Find My app.

Gaming headphones?

The AirPods Max are not meant to be used as gaming headphones. You would never want to use them for gaming due to Bluetooth latency, audio compression, no audio mixing, etc.

Where’s the Apple U1 chip?

The AirPods Max are not equipped with Apple’s U1 chip with ultra-wideband networking for improved spatial awareness. Found in the iPhone 11 and later (and some other devices), it enables much higher accuracy than Bluetooth LE and Wi-Fi and is used for directional AirDrop. In the future, it’s expected to be used in Apple’s rumored AirTag item-tracking accessory.

Apple H1 chip for that AirPods magic

Audio hardware

The AirPods Max headphones are equipped with Apple’s custom 40mm dynamic driver for deep bass, accurate mid-ranges and clean high-frequency extension. A dual neodymium ring magnet motor permits the headphones to maintain total harmonic distortion of less than one percent across the entire audible range, even at maximum volume.

A bunch of microphones

There are nine microphones total: Eight beam-forming microphones (four in each ear cup) are used for active noise cancellation and three outward-facing ones pick up your voice and detect environmental noise (two are shared with active noise cancellation while one inward-facing microphone inside each ear cup monitors the sound reaching your ear).

Multiple sensors

There are multiple sensors in each ear cup: optical sensor, position sensor, case-detect sensor, accelerometer and gyroscope. The optical and position sensors detect when the headphones are on your head. With on-head detection, your AirPods Max automatically pause audio when you take them off and resume playback when you put them back on.

The gyroscope and accelerometer sensors are used for spatial audio: they track the motion of both your head and your host device to remap the sound field in real-time so that it stays anchored to the host device like your iPhone even as your head moves.

The Digital Crown and other buttons

You’ll find two buttons on the right ear cup. One cycles between active noise cancellation and Transparency mode and the other, inspired by the Apple Watch’s Digital Crown, lets you precisely control the volume, play/pause, skip tracks, invoke Siri or answer/end calls: Turn the Digital Crown to adjust the volume, press it once to play, pause or answer/end a phone call, press twice to skip forward, press three times to skip back and press and hold for Siri.

— Matthew Panzarino (@panzer) December 8, 2023

Ways to output audio

The AirPods Max are cordless headphones, but there’s a Lightning port built into the right ear cup that can be used for wired audio, in addition to charging. You can also connect your AirPods Max to a host device via an optional Lightning to 3.5 mm headphone jack cable (Apple’s 1.2-meter cable costs $35). To use the headphones with studio setups, you’ll need an adapter. The headphones do not support USB audio, as noted by Jason Snell.

— Jason Snell (@jsnell) December 8, 2023

Ear cups and replacement cushions

Each ear cushion attaches magnetically to the headband through a mechanism that allows the aluminum ear cups to independently pivot and rotate in order to fit the contours of your head and balance pressure. You’ll find the woven “L” and “R” in each ear cup, like with many other over-ear headphones. Replacement ear cushions are coming soon, priced at $69 for a set of Apple-made left and right ear cushions.

Potential weight fatigue

Due to their stainless steel telescoping headband frame and arms, the AirPods Max weigh 13.6 ounces, or about 384 grams (including cushions). That’s heavier than many premium over-ear headphones on the market, prompting concerns of potential wear fatigue. Apple claims that the breathable knit mesh canopy spanning the headband was designed to distribute weight and reduce on-head pressure. The included Smart Case weighs in at 134.5 grams.

Color combinations

There are five different color finishes to choose from. The AirPods Max headbands are available in color finishes that are very similar to the iPhone 12 family: white/silver, black/space gray, blue and pink/red. The casings, however, are the iPad Air colors, as observed by Rene Ritchie. With replacement ear cushions, as first observed by MacRumors graphics designer Ryan Barrieau, you can mix and match colors for a total of 25 possible combinations.

Battery life

The AirPods Max are rated with up to 20 hours of listening, movie watching or talk time on a single charge with active noise cancellation/Transparency mode enabled or spatial audio turned on. A quick-charge function provides around 1.5 hours of listening time with just five minutes of charge time. The headphones are recharged through the built-in Lightning port.

The included charge cable lets you top up the AirPods Max battery by connecting the headphones to a USB-C charger or a USB-C port on your computer. You can also use the USB-A to Lightning cable that came with your iPhone for charging purposes. Storage in the included Smart Case preserves battery charge in an ultra-low-power state. As noted by Matthew Panzarino, these headphones do not function without a charge passively. An out-of-warranty battery replacement service is priced at $79.

Warranty and AppleCare+

The AirPods Max include Apple’s limited 1-year warranty. Optional AppleCare+ coverage, priced at $59 (or under $10 per month for six months), extends your coverage to two years from the product’s purchase date. AppleCare also gets you coverage for two accidental damage incidents per 12 months, each subject to a service fee of $29, along with battery service coverage. An out-of-warranty battery replacement service for the headphones is priced at $79. AppleCare+ can be added at checkout or online within 60 days of your purchase.

Free engraving

The AirPods Max are available with free engraving when purchased through the online Apple store or in the Apple Store app. The option, available at checkout, lets you engrave a mix of emoji, text (like your initials) and numbers to customize the appearance of your headphones. Apple’s support staff has confirmed to MacRumors that engraved headphones can be returned. Your headphones may ship faster if you choose an engraving than without it.

Delivery estimates

The AirPods Max are currently back-ordered for several weeks, with delivery estimates well into January, with most colors listed to start shipping sometime in February or even March 2023. However, you can get your AirPods Max quicker if you choose an engraving.

Pricing and availability

The AirPods Max can now be pre-ordered on chúng tôi and in the Apple Store app for $549 ahead of retail availability beginning next Tuesday, December 15. At launch, they’ll be available in the United States and more than 25 other countries and regions.

System requirements

The AirPods Max AirPods Max are compatible with the iPhone and iPod touch devices running the iOS 14.3 software or later, iPad tablets with the iPadOS 14.3 update or later, Mac computers powered by macOS Big Sur 11.1 or later, Apple Watch smartwatches with watchOS 7.2 or later and Apple TV media streamers running tvOS 14.3 or later.

In the box

Your purchase includes a Smart Case with a pair of AirPods Max headphones  inside, plus a Lightning to USB-C cable for charging and printed documentation with Apple stickers. A charging brick and a Lightning to 3.5mm cable are not included in the box.

Environmental impact

The AirPods Max reduce environmental impact by being brominated flame retardant–free, PVC-free and beryllium-free.

AirPods Max in AR

To interact with a three-dimensional model of the AirPods Max on your iOS device, including exploring the headphones in augmented reality, point the Safari browser on your iPhone or iPad at chúng tôi then tap graphics in the section labeled with the text “Use AR to see the new AirPods Max” near the bottom of the page.

Technical specifications

Promotional videos

Apple has so far shared an 80-second hands-on video walkthrough, highlighting the key features of the AirPods Max, along with the inaugural ad titled “Journey Into Sound”. The product introduction video is narrated by Evans Hankey, Apple’s Vice President of Industrial Design, which is her first stint as an Apple narrator. Both videos are embedded right ahead.

Missing features

Looks like they made some changes on these to get them out the door as was deemed likely after several development set backs over the past many months — not seeing swappable bands, and Apple Watch Digital Crown instead of touch panels, and left and right sides aren’t reversible.

— Mark Gurman (@markgurman) December 8, 2023

Some of the other predictions that didn’t come true include swappable headbands, reversible L/R ear cups for easy switching between the right and left side so you could wear the headphones either way around, and so forth.

You're reading Airpods Max Tidbits: Charging, Audio Output, Water Resistance, Gaming And More

Ios 16.1 Brings Adaptive Transparency Mode To The First Airpods Pro And Airpods Max

Apple’s brought its adaptive transparency mode to the original AirPods Pro with iOS 16.1 beta 3 after this handy feature debuted on the second-generation model.

UPDATE: Adaptive transparency has been confirmed to work on AirPods Max with iOS 16.1, several users have confirmed on social media.

What’s happening? The third beta of iOS 16.1 has brought the adaptive transparency option for the first-generation AirPods Pro.

Why care? Because we thought this feature was exclusive to AirPods Pro 2, the only Apple earbuds at the moment with the new H2 headphone chip.

What to do? Wait until iOS 16.1 launches to the public in October. If this isn’t a bug, you’ll get the adaptive transparency mode on the first AirPods Pro.

AirPods Pro gain adaptive transparency in iOS 16.1 beta 3

According to Reddit, folks with iOS 16.1 beta 3 installed on their iPhone have noticed an “Adaptive Transparency” toggle appearing for their first-generation AirPods Pro. Read: AirPods Pro 2 tips—touch controls, Find My and more

It only shows up if the user has iOS 16.1 beta 3 running on their iPhone and the 5A304A beta firmware has been installed on their earbuds. Keep in mind that this could very well turn out to be a software bug—Apple only recently introduced adaptive transparency with the second-generation AirPods Pro.

Do the original AirPods Pro support adaptive transparency?

The second-generation AirPods Pro are currently the only earbuds powered by Apple’s new H2 headphone chip, which is enough for us to speculate that the adaptive transparency mode might require the processing power of the H2.

In that’s indeed the case, then this is a bug and you shouldn’t expect the final version of iOS 16.1 to magically add adaptive transparency to the original AirPods Pro.

If not, then this could be a pleasant surprise for owners of the original AirPods Pro—it’s not every day that Apple adds new features to an accessory it no longer sells.

What is adaptive transparency?

AirPods Pro and AirPods Max are the only models that support the transparency noise-canceling mode., which mixes in any sounds from the world around you.

As such, the transparency mode lets you enjoy noise cancellation while still being acutely aware of your environment. With the second-generation AirPods Pro, Apple has brought enhanced transparency mode, dubbed adaptive transparency.

What that does is reduce loud environmental noise for an even better experience. For instance, sounds such as a passing vehicle siren, construction tools or loudspeakers at a concert will be muffled to protect your hearing.

iOS 16.1 is nearing its release in October

iOS 16.1 is currently in the third beta, so there will be at least a couple more betas before the software update is ready for prime time. Apple has promised to launch iOS 16.1 sometime in October.

The company is expected to hold another product event next month so this update will almost certainly be released before new hardware lands on store shelves. New Apple silicon Mac computers and iPad Pro tablets are expected to be announced, and Apple has yet to release iPadOS 16.1 and macOS Ventura.

What’s new in iOS 16.1?

We’ve rounded up all the changes in the third beta of iOS 16.1.

The release is going to focus heavily on squishing some pretty annoying bugs that iOS 16.0 users reported. Aside from bug fixes, there will be some new features, too.

Such as the ability to edit both your lock and home screens in Settings → Wallpaper, automatic preloading of in-app content when you download the app so it’s ready to go on first run and more.

iOS 16.1 will also bring Live Activities to the lock screen and Dynamic Island. Meanwhile, iPadOS 16.1 will bring the controversial Stage Manager feature to older iPad models powered by Apple’s A12X and A12Z chipsets.

Meross Smoke And Water Leak Sensors: More Robust Than Ever

The Breakdown

4.5

8.9

If you’re in the market for such type of sensors – and you currently operate an Apple HomeKit/Samsung SmartThings smart home then these are the sensors of anybody’s choice. Affordable, robust and easy to use. What else could you ask for?

Durability

8.9

Value For Money

8.9

Ease of Use

8.9

Meross App

8.9

Connectivity

8.9

Both are easy to use, affordable and can connect to a plethora of Smart Home Systems like Apple HomeKit and Samsung’s SmartThings easily using the included hub. But why use the hub? Both sensors don’t connect to your smart home via WiFi, instead use the RF433MHz wireless range to connect to the hub, which in turn connects to your network using 2.4GHz WiFi. Let’s see how they work.

Meross Smart Smoke Alarm Kit

Control Up to 16 Devices – One hub is able to control 16 meross standalone devices (sensors, smoke detectors, thermostat valves) at same time.

Safe and Reliable: Comply with CE EN14604 (Certified by Intertek), alarm at maximum 85dB.

Alarm Linkage: When one alarm detects smoke, all alarms will chirp to remind you. (Purchase multiple smoke alarms.)

Alert: Your Meross app or Apple Home app will receive an alert instantly when danger happens.

Battery Replaceable: 2 x 1.5V AA batteries included and replaceable.

Automation: Set triggers to control other Meross devices in Meross app.

Smoke and Overheat Detection: In additional to smoke detection, it can also detect overheat. When the temperature is too high (54 – 70℃), it will chirp to remind you.

Works with Apple HomeKit and compatible with SmartThings.

When opening the main package we first have to connect the smart hub to electricity. The hub connects to power using a standard USB to Micro USB cable that connects to a USB power supply. Then:

use the Meross app to log in

Add the device (hub) using the + symbol on the top right corner

Wait for the connection to be made

add batteries at the back side of the smoke detector

press it once until it flashes

wait for the connection between hub and meross smoke sensor is complete.

How does it work?

According to the company, the smoke alarm is capable of a maximum of 85dB of sound, with the speaker also used for low battery alerts, amongst other things. One special feature worth mentioning is that the Smoke alarm can not only detect smoke but also overheating (between 54 ~ 70ºC). The brand new Meross Smoke Detector comes with 2 xAA batteries, that can be replaced. The battery life is expected to be around 12 months. It’s a significant improvement over other market competitors that equip their smoke detectors with non-replaceable batteries that may last up to 10 years, but then you have to throw to the garbage.

Although the new device works with HomeKit, this device isn’t compatible with Google Assistant or Amazon Alexa, with only Samsung SmartThings being the other compatible platform.

I really enjoyed the easy Homekit addition AFTER having connected hub and smoke detector in the Meross app. After connection is made, you get notifications from Homekit/Apple Watch pushed to your smartphone, which is of particular use if something happens, and you’re away from home.

The sound alarm is loud when inside the house, so it’s easy to listen to it when there is fire or smoke. It’s 4.72in/120mm in diameter and comes with a depth of 1.44in/36.7mm. This means that as a smoke detector/alarm it’s small enough to fit into your home, with it coming in standard white plastic.

It’s also worth noting that whilst this new device doesn’t seem to be available to purchase at present, as it stands, there’s only certification for the EU, not the US. Something to bear in mind when it comes to insurance issues.

Gizchina News of the week Meross Smart Water Leak Sensor Kit

Beta Version(99.99%) for testing, its features are 99.99% fully supported.

Control Up to 16 Devices – One hub is able to control 16 meross standalone devices (sensors, smoke detectors, thermostat valves) at same time.

Works with Apple HomeKit, compatible with SmartThings.

Voice Access: Know the status of device via HomePod / Siri.

Alert: Your Meross app or Apple Home app will receive an alert instantly when leaking.

Sound Alarm: It will emit a sound of about 60dB when alarming.

Low Power Consumption: The built-in battery can be used for 18 months. CR123A replaceable battery included;

Automation: Set triggers to control other Meross devices in the Meross app.

IP67 Waterproof.

Ideal for bathroom, basement, laundry room, kitchen, and swimming pool.

As we mentioned above, the same procedure must be followed to connect the water sensor to Meross app and then Homekit/SmartThings.

When opening the main package, we first have to connect the smart hub to electricity. The hub connects to power using a standard USB to Micro USB cable that connects to a USB power supply. Then:

use the Meross app to log in

Add the device (hub) using the + symbol on the top right corner

Wait for the connection to be made

Then:

Use the included short circuit cable to make a connection between sensors 1-3 or 2-3 to make the device enter pairing mode.

wait for the connection between hub and Meross water leak sensor is complete.

When the connection is done, you can add the hub in Homekit using the typical Homekit addition procedure:

Add Accessory

Scan Setup Code

Go to the side of the small hub

Scan the code

Add the hub in your Home

All connected sensors to the hub will be now visible in Homekit.

Our opinion

For a price of $55.99 (for the Smoke Sensor Kit) and $35.99 (for the Water Leak Sensor Kit) you get more than what you paid for. Both sensors can easily connect to Homekit or SmartThings, securing your home from either fire/smoke or water leaks. Both sensors are quite loud (the Smoke Sensor is SOOO loud, it could easily work as a Home Alarm). It’s quite easy to connect them to the Meross app and update them when needed. (Both updates completed in under 5 minutes).

If you’re in the market for such type of sensors – and you currently operate an Apple HomeKit/Samsung SmartThings smart home then these are the sensors of anybody’s choice. Affordable, robust and easy to use. What else could you ask for?

Difference Between Bottled Water And Tap Water

Is it necessary to buy bottled water, and how safe is tap water? Drinking either tap water or bottled water is a great idea, but the two have distinct differences.

What is Tap Water?

Tap water is drinking water that originates from an interior tap that is part of the plumbing system of a home. In order to ensure the water is safe to drink, a sophisticated pipe network, a reliable water supply, and water filtering are all required. Most first-world countries have access to potable water from the faucet, while those in the poor world rarely do.

Processing − There are a number of steps taken to refine the quality of the tap water we drink. First, coagulation is used to get rid of any grime or other debris. We add alum and other chemicals to make the debris sink to the bottom, where it can be easily removed. Water was filtered through layers of sand, gravel, and charcoal to eliminate any remaining debris.

In order to prevent the growth of bacteria and other microorganisms in an enclosed tank or reservoir, a very small quantity of chlorine is added to the water. The water is then delivered to residences through pipes.

Cost − The average cost of a gallon of municipal water is less than 1 cent, but a 20-ounce plastic water bottle might cost more than a dollar.

What is Bottled Water?

Bottled water is defined as drinking water that has been carbonated, distilled, de-ionized, or mineralized before being packaged in a plastic or glass container. Because most of the world’s water supplies have become contaminated in the last decade, their usage has skyrocketed.

Although some may argue that bottled water is safer than tap water, this is not always the case in industrialized nations. There, stricter standards are enforced for municipal water systems than for bottled water. In order to avoid contaminating customers, tap water must be treated to remove microorganisms like Escherichia coli.

Tap water is treated with beneficial minerals and fluoride, although certain bottled waters may include some of these substances. And whereas bottled water poisoning is often discovered at a

later date, any contamination of the public water supply is publicized immediately, making consumers apprehensive.

Processing − While some bottled water does originate from natural springs, most of them comes straight from the municipal system. The only permitted alteration to natural mineral water or spring water is the addition of carbon dioxide before bottling. However, some bottled water is sourced from non-natural environments, such as municipal supplies, and is treated with ultraviolet radiation to kill germs, filtration, and ion exchange to remove extra minerals. There is no residual disinfectant present.

Cost − Bottled water can be up to a thousand times more expensive than municipal water, depending on the state and the brand.

Environmental Impact

Water bottles are created from virgin petroleum, a fossil fuel, and the bottles are filled and distributed using fossil fuels. There are bottles that must be transported overseas. As reported by Food & Water Watch, manufacturing the plastic used in these bottles consumes upwards of 47 million gallons of oil annually. It’s estimated that bottled water accounts for up to 1.5 million tonnes of annual plastic trash, and yet only 20% of bottles get recycled, per the Container Recycling Institute.

Regulatory Bodies

The Environmental Protection Agency regulates tap water, while the FDA regulates bottled water. However, FDA regulations do not cover water packaged and sold within the same state, so 60 to 70% of bottled water, including water-cooler water, is fairly unregulated.

Health and Safety

Bottled water is subject to looser standards than municipal water. This indicates it may be contaminated with germs or chemicals, maybe including carcinogens, over acceptable levels. In 1999, the NRDC conducted research that revealed two brands were polluted with phthalates, one of which was found to violate EPA guidelines for tap water.

Some researchers have also pointed out that keeping water in plastic bottles at a high temperature might cause the bottles to break down and release plastic particles into the water

To prevent the spread of disease, a small quantity of chlorine is added to the water supply and subjected to daily inspections.

The Popularity of Bottled Water

A staggering 8 billion gallons of bottled water was used in the United States in 2006. Another research conducted in 2010 estimated that annual spending on bottled water was between $50 and $100 billion.

A large part of bottled water’s success can be attributed to the widespread belief that it tastes better than tap water. Some people may prefer tap water over bottled water, but in blind-tasting tests, most people cannot distinguish the difference.

Differences between Bottled Water and Tap Water

The following table highlights the important features of Bottled water and Tap water−

Characteristics

Bottled Water

Tap Water

Regulated by

FDA (Food and Drug Administration)

EPA (Environmental Protection Agency)

Method

Water from natural springs or public sources goes through a purification process and is then bottled and distributed to retail stores.

Water is delivered through a system of pipes, pumps, and purification systems to homes and buildings in the developed and developing world.

Contains chlorine

No

Yes

Contains fluoride

Mostly not

Often

Consumption

Buy bottled water from a store.

Tap water is cheaper than mineral or bottled water. In some countries, it is not consumed due to fears of contamination.

Source

Varies, including springs and municipal supply

Municipal supply

Cost

Costlier than tap water.

Cheaper than bottled water.

Regulations

Less stringent

More stringent

Conclusion

In this article, we explained in detail how Bottled Water is different from Tap Water.

Paladins Issues: The Game Fails To Start, Audio Problems, And More

Paladins issues: The game fails to start, audio problems, and more

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Paladins has become quite popular over the course of a few months. Players love the new characters, game mechanics, and of course the fact that the game is free to paly.

However, not everything is a bed of roses in the Paladins universe. According to various players, the game is plagued with various bugs and issues. More or less annoying. To break it down for you, we’ve gathered some of the most common issue reports, and included them in this article.

So, if you’ve been experiencing some issues while playing Paladins, we want you to know that you’re not alone. Also, if you haven’t played the game yet, you should keep these in mind.

Paladins reported issues Invisible crosshair

“Sometimes, when i reload, my crosshair goes invisible and then reappears with my next reload. This might be gamebreaking for some players. Let’s hope they fix it.”

Other people from the thread suggest that pressing the Tab button solves the problem. Additionally, they also suggest one extra reloading, however there’s an ongoing discussion about whether that one extra reload could cost you a game. We’ll let you decide whether that’s correct or not.

Not receiving awards

Another player says he’s unable to receive rewards for winning games:

“Im not recieving any rewards for winning games, not exp, not gold, etc…. Im playing casual ina party with 2 friends, one of them is having the same problem, the other one not….”

HirezProxyLaunch has stopped working

Apparently, there’s a major problem with the “HirezProxyLaunch has stopped working” error, which prevents players from launching the game. There are numerous reports about this issue all around the internet. People have tried various solutions, but the problem still appears.

“Every time I try to launch Paladins, I face an immediate error popup saying “HirezProxyLaunch has stopped working”, with subtext saying the usual “Windows is checking for a solution to the problem…” just for the popup to close out on its own with no actual solution found or suggested.”

SMITE players had to deal with the same issue recently. However, the solution that helped them is not useful in this case. So, we’re sure players would like to know what’s going on.

All skins got unequipped

Some players have problems keeping their skins equipped on their characters. According to one player on the forums, skinks constantly get unequipped. Unfortunately, no one has a viable solution for this problem so far.

“Failed to initialize assembly file” error message

There’s another error that prevents players from opening the game. One user has reported the “Failed to initialize assembly file” error message, that appears every time he tries to launch Paladins.

“Guys Pls Help me once i try to open paladins this error message appaer “failed to initialize assembly file”  Help Me PLS”

Another player from the threat suggests that verifying the game cache resolves the issue, but nobody else confirmed this solution.

Unable to watch Replays

Expert tip:

“Hey guys i wanted to watch a replay from my game but its just saying “Demorec.replay.fail” What to do?”

Unfortunately, we only managed to find more and more issue reports, but no confirmed solutions. So, it looks like the majority of players is experiencing the issue, but no one actually knows how to resolve it.

Login issues

We’re not done with launching issues. This time, one player says that he’s unable to login into the game.

“I can access the launcher, Pressed “Play”, Then Paladins came up, “Logging in”, Then “Loading Your Profile” Comes up and does not take me to the main menu. I have restarted Steam and no effect.”

Unfortunately, no one answered the thread, so the solution for this problem still remains unknown.

Audio problem Mid-game crashes

And finally, one player says that he experiences crashes mid-game, because of the server issues.

Anyone else get crash? Or only me?”

Once again, no one had a proper solution for this problem, so we can’t tell you more about it.

That’s about it for our list of the recently reported problems in Paladins. If we take the number of reports into account, it looks like the game desperately needs a new patch.

But don’t get us wrong on this one, we still think Paladins is a great game, worth your time. It’s just that some players might get more lucky with issues than others.

RELATED STORIES YOU NEED TO CHECK OUT:

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A Rumored Update Would Let Your Airpods Support Apple Music’s Lossless Audio After All

A leaker claims that Apple is working on a future software update that will enable you to stream high-fidelity audio in the lossless formats on your AirPods after all.

STORY HIGHLIGHTS:

AirPods currently don’t support any lossless audio formats.

AirPods have Bluetooth, but no Wi-Fi.

Lossless audio streaming requires lots of bandwidth.

An AirPods update could implement AirPlay lossless streaming.

This would let AirPods stream lossless audio wirelessly.

Lossless audio may come to AirPods with an update

The era of high-fidelity audio on Apple Music is upon us, but there are still some unknowns.

For instance, will people be eventually able to enjoy Apple Music’s increased sound quality on their AirPods? Some folks were afraid that appreciating these lossless Apple Music formats will require brand new AirPods hardware because of demanding audio processing.

According to prolific leaker Jon Prosser, an upcoming update from Apple will bring the ability to wirelessly stream lossless audio encoded as ALAC or FLAC files on your AirPods. He went on to claim that the update will enable lossless audio compatibility for all three models of the earbuds: the original AirPods, the AirPods Pro and the AirPods Max.

Apple’s AirPods don’t support lossless audio…yet. Genius Bar episode 15 is out now, everywhere!

— Genius Bar Podcast 🍫 (@geniusbarcast) May 18, 2023

How Apple could fix AirPods not accepting lossless audio

According to Prosser and shared by AppleTrack, low Bluetooth throughput basically acts as a bottleneck preventing your AirPods to receive a lossless audio stream from their host device. For reference, all AirPods models use the lossy AAC format over Bluetooth to stream audio.

→ How to use your AirPods Pro like a pro

What this update will do, the leaker says, is add a new audio format that Apple reportedly specifically created for wireless streaming of lossless audio over Bluetooth. This will be accomplished by enhancing Apple’s AirPods feature on the AirPods.

Wait, AirPods have Wi-Fi?

From Prosser himself:

I’m being told that with a simple update at any time Apple is working on allowing AirPods to work over AirPlay instead. With AirPlay, your device would use Bluetooth to discover the AirPods as devices, but once connected it would then create a personal Wi-Fi connection to stream the audio between devices. And, boom, just like that, AirPods are the first wireless headphones that stream lossless audio.

There’s just one problem with that: the AirPods don’t have Wi-Fi. The only logical explanation for Prosser’s claim is that the AirPods include Wi-Fi functionality waiting to be enabled through software, but wouldn’t the repair wizards over at iFixit have already discovered it?

On top of that, Wi-Fi is a much bigger battery suck than Bluetooth 5.0. Another possibility is that Prosser meant “personal wireless connection” instead of “personal Wi-Fi connection.”

Or, maybe he simply doesn’t know what he’s talking about.

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AirPlay is Apple’s device-to-device streaming technology that in its current form requires Wi-Fi for data transfer while Bluetooth is only used for device discovery. A version of AirPlay optimized for lossless streaming over Bluetooth 5.0 would be much appreciated, indeed!

Why AirPods don’t work with Apple’s lossless audio

Folks were perplexed when it was discovered that Apple’s pricey over-ear headphones, the $549 AirPods Max, cannot play the new lossless Apple Music formats. Apple later clarified that the inability to stream lossless audio pertains to all AirPods models, not just the AirPods Max.

As explained by an Apple spokesperson:

Lossless audio is not supported on AirPods, any model. AirPods Max wired listening mode accepts analog output sources only. AirPods Max currently does not support digital audio formats in wired mode.

If Prosser is right, lossless audio will soon be supported across all AirPods models.

iDB suspects this functionality builds on top of the features provided by the dedicated Apple W1 and Apple H1 chips in the AirPods. Which is to say, support for lossless audio may also be coming to certain Beats headphones that are powered by those chips, like the Powerbeats Pro.

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